1. Ruby Gloom's pose in the thumbnail of The "Just Beginning" School was referencing this thumbnail from this episode:
2. The alternate name for Another Baldi called BradPitt can can be found in the game files
3. In The "Just Beginning" School the school and main characters were birthday bash themed for whatever reason?
4. The "Oh No." Sound that plays in Tallulah minigame also plays at the win screen in The "Just Beginning" School
5. In older versions when entering 31718 in the YCTP, besides actiavting Po, a man can be heard saying: I'M SICK OF THIS SH*T YOU THINK I DON'T HAVE SH*T TO DO?! WE'RE GONNA GO HOME AND GUES WHAT YOU'RE SUCKING? MY B*LLS! and a snippet of TEST!SUBJECT371's music will play
6. Math Child Brother screaming sound effect is taken from a meme were a Russian kid was raging at Minecraft
Due to the large number of characters in my game, it would take a large amount of time for me to implement the freezing character feature. Sure, I could simply make a NavMeshAgent list in The Test's script, however, simply disabling them without other script configurations would lead to Unity log error overloads.
Hello! I'm back to suggest some adjustments for Dr. Reflex:
-he can't crush the other characters, can it be solved?
-When he crushes the player he only hits him once, which should be repeatedly!
I think that after fixing that, the character would be better!
Actually, I made my own version of Dr. Reflex that could only affect the player and whose hammering animations are smoother. Implementing the "crushing all characters" mechanics would take way too long to implement considering the number of characters in my game, and the single hammer smashing was implemented to add uniqueness.
Hello! I have been thinking about adding Beans in future games, since there is another character in my game that acts somewhat similar to him (Quvioq). Also, Beans' gums essentially work exactly like super glue splatters, so it should not be so hard for me to implement him. If I decide to add Beans, then he will very likely replace Quvioq due to their mechanic similarities.
Not Chalkles though, because it would take a very long time to set positions for his spawning and rotating locations. Oh yeah, also doors. It would be a hastle assigning doors scripts to Chalkes or vice versa.
How he functions : He exits of his Start room (school falculty room) to run fast every 1 minute, if Xavier run on the player, the player loses HP, to avoid him, enter in a classroom or a school faculty only room.
Here are some very useless but interesting BB 1 1/2 facts:
1. In the Foreign Deception Demo Sentient Fuel Tank will spawn before the round has even started
2. The schoolhouse is actually just the normal schoolhouse in BBIEAL but expanded
3.Even though "The Train" never made it into any of the games, in The "Just Beginning" School his crossroad sign is can be found in the map
A screenshot including the crossroad with Kimz and The Princess
4. The EXIT in the RUST Labyrinth can be found but it's below and cannot be interacted with
5. H31P has his own stunning animation but they have never been released on the wiki so here they are:
6. In the Foreign Deception Demo, there would be a secret character called Eggman (From Sonic) once interacted he'll say the "Shadow The Hedgehog is a-" meme and attract Baldi to the player
7. Back when the tips and tricks screens were still in the game there was a H31P stunning tip that doesn't appear on the wiki
8. if you entered "42" in the YCTP in older versions it would take you to a balck room with a message and Baldi dabbing
The Lucky Kid will wander around the schoolhouse with no interactions with the player, but if you decide to give him an Apple, he'l be thankful and give you a new mechanic called Good Luck
Gallery:
Idle
After giving him an Apple
Good Luck Sprite
What does Good Luck do?
Once you have it these things will happen:
1. The Power Panel will run out of electricity slower
2. Phonty's winding time will go slower
3. Principals waiting time will be decreased by 5 so instead of 15 sec. you will have 10 sec. and etc.
4. Chances of events like Cloning, or Xavis, will have smaller chances of starting
Voicelines:
Idle: I'm the luckiest kid in the world!
Thankful: Thanks for the apple! I haven't had one of these in a bit, for that i'll give you some of my good luck! Cool!
Does sound like a good idea! However, I'm not entirely sure which character this one should replace, or if I should add him as a brand new character. But the good luck is definitely going in one of the next updates!
Now I just need you to make an office poster description for him.
I will decide to make him a brand new character instead. BTW, can you make a different condition for him to give the player good luck? Giving him an apple seems kinda challenging, not to mention there is no in-game way to tell how to make him grant good luck.
Item: Eyepatch: every character that can kill you, except for Baldi will instantly run away from you. The downside is it covers half of your eyesight for only a minute then the eyepatch goes away.
No, because if I tried to add an area in the game that would make the player deaf, the Unity Player Log would overload with errors due to there not being an active audio listener.
Yeah IDK. The objective of Baldi's Basics has always been notebook-related, and adding an "XP Mode" to the game would kinda make the game, like, I'm just not sure about it.
A Nerd came into our schoolhouse and started to learn how to spell, he's never failed an exam since and tests other peoples spelling skills, he will give you 3 words to spell, if you get all 3 right you'll get 500XP but if you get 2 nothing will happen and Nerd would just be slightly annoyed but if you get all of them wrong, you'll loose a chance and will take away 500XP from you, he has a 50 second cooldown before he comes back again
Gallery:
SN's Idle Pose
SN telling the player what to do
SN being happy cause the player got all 3Q right
SN being a bit disappointed cause the player only got 2Q right
SN being angry cause the player got all 3Q wrong
Voicelines:
Hey! I want to test your spelling!
It's time to spell! Type the word on the screen!
Congratulations! Here's your XP!
Hmmmmm, not bad, but I think you should study more at home
Wow, you're really bad at this, taking away some of your XP will teach you a lesson!
Items that can be interacted with him:
Rocket Launcher
2.) HelpBot
This robot can be found in the Research Facility and will need a HP Activation Tape to make him turn on, once turned on, he'll give the player 4 help choices: Give the player a Granny Smith Apple, Fill the players inventory with BSODAS, Stun Baldi and Help the player find notebooks
Gallery:
His design when he's actiavted
His design when he's not activated
Voicelines:
Hello there! Thanks for activating me! For that, I'll let you pick one of 4 help tasks
Here is your apple! You're welcome!
Here are your BSODAS! You're welcome!
I'll go stun Baldi!
There, he's now stunned for a minute, you're welcome!
Ok here are the location of the notebooks! You're welcome!
I would prefer to keep that matter private. Please don't ask me if an idea by a different user is getting added. You are encouraged to focus on your own ideas, not others.
I agree, the 2nd design looks better, also I thought HelpBot will remind you more of E4404 or H31P since the design is similar to them, It's kind of funny to think that after H31P left the school in the Renewed School (I think) and then Penny Crygor brought a helping counterpart
I would like to add this character, however I feel like there are too many characaters that have certain functions leading to certain issues. Your character has been accepted IN A WAY, however it won't appear until the next few games release.
1. Tallulah is from a Nick show called Tickety Tock, and character that are copyrighted but are in the game have a warning on their wiki post that the character is not original, but Tallulah doesen't, why is that?
2. I do have some more character/item ideas for the future.
2. Tallulah does not have a copyright disclaimer on her page because pretty much nobody knows about her, and the franchise from which the character originated is very unpopular.
3. If your re-made character is higher quality than what you first submitted, then I will allow you to submit more ideas.
Also keep in mind I am busy with other real life stuff, so not all of your ideas may be added.
Character: there will be an egg you click on the egg and Eggsly will spawn. Eggsly will give you the old egg masher item, and then be idle for the rest of the game.
Mr. Coffee will ask you to get coffee and then he will be waiting in the cafeteria. If you don't get his coffee, he will get mad and boil you in the cauldron. if you get his coffee, he give you 500 XP, if you get him TWO coffees he will give you 1000 XP
Yeah, no. A very similar character existed in one of my previous games, and I had to remove him because I didn't want to many characters that asked the player to bring items to them. His name was Mr. Hat, and his functions are similar to what you suggested, therefore he is not going in the game. https://congo-the-chimp.fandom.com/wiki/Mr._Hat
Rule 6b tells you to not suggest characters that ask the player to bring items to them.
I’m back. Can I post some more ideas. I’m fine if you say no, but I just want to let them go from my mind. if you do say yes, I will post a little bit just a little bit.
You can submit ONLY ONE as of right now. If it is bad, then I'm gonna have to ask you to stop making ideas. Either way, I already have enough ideas for the next update, and I don't want to be overloaded with extra ideas.
name: master mechanic: if you are holding the principals key or the master key he will steal it. you can stab him with a broken ruler to stop him. (normal photo) (stabbed photo) (voice lines)
name: mavis mechanic: when you click on him he will give you good luck getting good luck makes phonty's time freeze and makes the electrical panel always be high and give you 500 xp
The character's design and name inspiration is VERY obvious, and the character comes across as very helpful. Additionally, the upper body doesn't even look that good, so this character won't be going in the game.
i have a idea for structure. name:sell machine mechanic: you can sell items in there just click on it. bsoda: 1.99 zesty bar: 0.99 big ol' boots 3.99 [ i too lazy to made other prices] also sell machine is only at RUST labyrith
name; THIS IS A INTRUDER mechanic: t.i.a.i has some mechanic 1st: will ack like bully but steal all the items, if you dont have items he will kill you 2nd will lower you speed to 0.01 3th will do baldi 2 times faster 4th will run to if you touch him game will crash
Sorry, but custom characters can not copy other pre-existing character poses. This character has been declined because it has a very similar body structure to It's a Bully. However, the structure has been accepted, however it will spawn outside of the RUST Labyrinth.
I am currently receiving a lot of ideas, making it challenging for me to process them all effectively. Please hold off on sharing additional ideas until after I release my game, as I am feeling overwhelmed by the volume of suggestions. Thank you for your understanding.
I created a character idea a long time ago named 2nd Prize, and there exists multiple fan characters named 2nd Prize. Also this character's blinding mechanics is simplistic. You may want to reconsider the mechanics.
I am currently receiving a lot of ideas, making it challenging for me to process them all effectively. Please hold off on sharing additional ideas until after I release my game, as I am feeling overwhelmed by the volume of suggestions. Thank you for your understanding
BADSUM was designed to be a very secret character and having all of the lights turn off is already taken by the Electricity Panel. Also, disabling the characters and enabling them all back would require lots of time.
Mechanic: will be move like 1st prize, but rotaion speed will be faster, if you touch him you will be explode, also cart bot can push characters, expect for doom kitty, phonty, 1st prize, principal, xavis.
This is Oliver He Basically is a kid who likes to give random items to people. voicelines:Hey Want to do a quiz and get a free item? And Here's Your item I hope you'll like it!, firstly do this quiz. that's the wrong one I hope you'll try again later,
When you do the correct one he says that's correct! Last voiceline is here's your free item I hope you'll like it!
Sorry but this has a very similar design to the player boy model almost every Baldi fan uses. In addition, this feels somewhat similar to another character. Please consider using a different body structure, or you can suggest something else.
Ok, here's another character I'm working on, but this one's currently a work in progress, and has very little code.
Name: Silly Little Artist
She wanders around the school, and will take the player to her art classroom. Once there the door is locked and she stands in front of a painting canvas, while asking the player to hand her certain colored paint buckets on the floor. Once done you are free to leave. However, if you go in her room when she is not there, you can choose to spill black paint on the canvas, ruining it. If the canvas is ruined when she tries to start the minigame, you will be let out early and she will take time to clean the canvas. But she checks her room often and if she catches you messing with the canvas to skip art class, she'll drag you to random spots in the school at high speed while yelling.
I don't have a lot of graphics for this character yet, just this drawing that shows the design and basic idea of the minigame: I plan to make an anim8or model of the character soon, and can send it over to you if this concept is accepted.
By the way, I created an anim8or tutorial on how to bend shapes like these. If you want to create bent arms, legs, or other things, then this tutorial is for you! It makes character designs look better too: https://congo-the-chimp.fandom.com/f/p/4400000000000032870
Seeing as you were able to help me create this character, I find it fair if you use it in your game
Name: Thought Constructor
He wanders around similarly to Playtime. When he sees the player, he'll rush towards them and if they interact he'll grab the player and drag them to his Safezone Room. The player can wear Big Ol' Boots to avoid this.
Nice! I like how you made this character in the correct style, and you even made his office poster in the correct format. Great job! However, this sounds similar to Big Help fromm Baldi's Basics The Map Pack. Perhaps you may want to change the mechanics or appearance slightly, and then maybe I'll accept it.
Ok so I looked up the Baldi's Basics Map Pack and realized that I might have seen this Big Help character before. Big Help basically does the exact thing that I coded this guy to do, so I thought of a similar, but somewhat different mechanic if you want to hear it and maybe reconsider adding this Thought Constructor guy.
I have all the sprites done for the character, just gotta make color minigame assets and audio. Do you have a discord server or account where I could message you and send you the sprites so far?
Poster Bio;Funniest Student In Here School. Loves To Read Jokes. And Hates Dramas, Also He Has A Shovel For No Reason...
Mechanic; He Will Come to you and he will start read a joke but he'll cut her off abruptly. and player need to choose the another piece of joke. if you choose the correct. he will give you a random item [that not work if you has full inventory] if you be wrong he give you a another attempt. if you waste all the attempts. he will start to chase you. funny guy will be faster with every used item.
You still did not specify if he kills or punishes you in a certain way. Even if I wanted to add this to my game, the sprites contain unnecessary elements including overlapping lines.
Unfortunately, he will not go in the game for 2 reasons. One: There's something about this character's design that makes it look like a placeholder. Two: You did not provide voicelines.
Beeston McBeeswax. Poster Bio: A happy bee who loves honey. When he sees you, He will ask you to get 5 honey pots in the school. Make sure you get the honey in time or he won't be very happy. Mechanics: Will spawn and roam like any character and when he sees the player, He will ask the player to get 5 honey pots which is scattered across the school. After his speech, A timer will appear in your HUD and it will countdown from 3 minutes. If you succeed, He will give you 2 BSODAs, Apple for Baldi, and 4 Dangerous Teleporters. However, if you don't, He will get enraged and activates his stinger and hunts the player down. If touched, the blood will turn yellow which is venom and the blood will slowly disappear and when it's empty, It will be a game over
I have to be very honest with you: This character idea sucks. He works way too similarly to Quvioq by freezing the player, and the voicelines are so bad! They're even so worse than Playtime's voicelines.
some more suggestions for the next update of BB 1 1/2 new year special:
1. add my friend's chapter 1 mod here for the cloning gone wrong event: https://gamejolt.com/games/GulnaraBasics/825200 2. add the cloning gone wrong button. this button will make story and endless/arcade modes more challenging to win! now everyone will stop waiting for the cloning gone wrong event to start. 3. add beans, mrs pomp and chalkes from baldi's basics plus since dr. reflex is coming to 0.4 of baldi's basics plus. 4. change the staminometer to the classic remastered size so it will be more classic remastered-ish. 5. change the chairs, desks, tables and cafeteria tables to BB+ styled so it will be even more classic remastered-ish!
new baldi goofy ahh maps name! since "baldi goofy ahh maps" is kinda boring and goofy ahh. it can be "baldi's basics startasic crossover maps series!"! the new name is zany and startasic! get it?
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Item Suggestion/Idea:
Potion of Speed
It's pretty self explanatory, if used it will increase the players speed from 1 to 3
Design:
I want to suggest that item swapping be added, it's annoying to grab one item and the other one selected in my inventory just disappears
More Baldi's Basics 1 1/2 Trivia!:
1. Ruby Gloom's pose in the thumbnail of The "Just Beginning" School was referencing this thumbnail from this episode:
2. The alternate name for Another Baldi called BradPitt can can be found in the game files
3. In The "Just Beginning" School the school and main characters were birthday bash themed for whatever reason?
4. The "Oh No." Sound that plays in Tallulah minigame also plays at the win screen in The "Just Beginning" School
5. In older versions when entering 31718 in the YCTP, besides actiavting Po, a man can be heard saying: I'M SICK OF THIS SH*T YOU THINK I DON'T HAVE SH*T TO DO?! WE'RE GONNA GO HOME AND GUES WHAT YOU'RE SUCKING? MY B*LLS! and a snippet of TEST!SUBJECT371's music will play
6. Math Child Brother screaming sound effect is taken from a meme were a Russian kid was raging at Minecraft
Hello again! Can it be added that The Test, when observed by the player, freezes the characters?
Due to the large number of characters in my game, it would take a large amount of time for me to implement the freezing character feature. Sure, I could simply make a NavMeshAgent list in The Test's script, however, simply disabling them without other script configurations would lead to Unity log error overloads.
Actually, I made my own version of Dr. Reflex that could only affect the player and whose hammering animations are smoother. Implementing the "crushing all characters" mechanics would take way too long to implement considering the number of characters in my game, and the single hammer smashing was implemented to add uniqueness.
Well, if we're talking about another version of Dr Reflex, it's okay, it makes sense!
I also want to suggest, like an adjust to the whirlpools during the flood event, to drag you into them like in the original game
I believe whirlpools were already implemented as of the latest game, and they have nearly identical function to their original counterparts.
Hello,can Beans be added? If he has any problem, please let me know because i don't know anything about it
Hello! I have been thinking about adding Beans in future games, since there is another character in my game that acts somewhat similar to him (Quvioq). Also, Beans' gums essentially work exactly like super glue splatters, so it should not be so hard for me to implement him. If I decide to add Beans, then he will very likely replace Quvioq due to their mechanic similarities.
Ok, and what about chalkles?
Not Chalkles though, because it would take a very long time to set positions for his spawning and rotating locations. Oh yeah, also doors. It would be a hastle assigning doors scripts to Chalkes or vice versa.
Ok, thanks! I have more suggestions but not for now
blood pack: it’s an item and refill some of your HP and that’s basically it
if you need assets, then I can make some but right now I’m just too lazy to do it:/
I'm sorry, but I will decline this item suggestion.
Okdokey!
Character : Xavier
He is a character on Pixels.
How he functions : He exits of his Start room (school falculty room) to run fast every 1 minute, if Xavier run on the player, the player loses HP, to avoid him, enter in a classroom or a school faculty only room.
Sprites :
1-
2- Xavier running in the school
Poster :
Here are some very useless but interesting BB 1 1/2 facts:
1. In the Foreign Deception Demo Sentient Fuel Tank will spawn before the round has even started
2. The schoolhouse is actually just the normal schoolhouse in BBIEAL but expanded
3.Even though "The Train" never made it into any of the games, in The "Just Beginning" School his crossroad sign is can be found in the map
A screenshot including the crossroad with Kimz and The Princess
4. The EXIT in the RUST Labyrinth can be found but it's below and cannot be interacted with
5. H31P has his own stunning animation but they have never been released on the wiki so here they are:
6. In the Foreign Deception Demo, there would be a secret character called Eggman (From Sonic) once interacted he'll say the "Shadow The Hedgehog is a-" meme and attract Baldi to the player
7. Back when the tips and tricks screens were still in the game there was a H31P stunning tip that doesn't appear on the wiki
8. if you entered "42" in the YCTP in older versions it would take you to a balck room with a message and Baldi dabbing
some things I didn’t know nice!
These aren't useless. They are actually considered trivia now that you told me!
Thanks! I added useless but interesting to the title now and I was able to get screenshots from these older games because they have been archived
disabing the audio listener thing, you can use audiolistener.volume = 0f to make the player deaf without errors
did it with one of my characters and everything went on as normal
Oh, ok. Thanks for the comment! I will be sure to change the rules.
So half headed baldi still can’t get added because he is still a Baldi clone and I removed the assets.
My final Character idea (for now):
The Lucky Kid:
The Lucky Kid will wander around the schoolhouse with no interactions with the player, but if you decide to give him an Apple, he'l be thankful and give you a new mechanic called Good Luck
Gallery:
Idle
After giving him an Apple
Good Luck Sprite
What does Good Luck do?
Once you have it these things will happen:
1. The Power Panel will run out of electricity slower
2. Phonty's winding time will go slower
3. Principals waiting time will be decreased by 5 so instead of 15 sec. you will have 10 sec. and etc.
4. Chances of events like Cloning, or Xavis, will have smaller chances of starting
Voicelines:
Idle: I'm the luckiest kid in the world!
Thankful: Thanks for the apple! I haven't had one of these in a bit, for that i'll give you some of my good luck! Cool!
I like it!
Thanks! But I wanna see what the owner thinks
Does sound like a good idea! However, I'm not entirely sure which character this one should replace, or if I should add him as a brand new character. But the good luck is definitely going in one of the next updates!
Now I just need you to make an office poster description for him.
Maybe you can replace Funtime Freddy or Phantom Mangle to stop copyright? Also I feel like Good Luck can also be earned by the Magic Man?
Here's the poster btw:
I will decide to make him a brand new character instead. BTW, can you make a different condition for him to give the player good luck? Giving him an apple seems kinda challenging, not to mention there is no in-game way to tell how to make him grant good luck.
Item: Eyepatch: every character that can kill you, except for Baldi will instantly run away from you. The downside is it covers half of your eyesight for only a minute then the eyepatch goes away.
I think you should hold back on the ideas, because I am already getting overloaded with them. Didn't I say that before?
Can you add a library?
No, because if I tried to add an area in the game that would make the player deaf, the Unity Player Log would overload with errors due to there not being an active audio listener.
A mode: XP mode: you have to get over 5000 XP and you win its that easy
haha!
Yeah IDK. The objective of Baldi's Basics has always been notebook-related, and adding an "XP Mode" to the game would kinda make the game, like, I'm just not sure about it.
OK, I’ll let you think about it
Charcater(s):
1.) Spelling Nerd
A Nerd came into our schoolhouse and started to learn how to spell, he's never failed an exam since and tests other peoples spelling skills, he will give you 3 words to spell, if you get all 3 right you'll get 500XP but if you get 2 nothing will happen and Nerd would just be slightly annoyed but if you get all of them wrong, you'll loose a chance and will take away 500XP from you, he has a 50 second cooldown before he comes back again
Gallery:
SN's Idle Pose
SN telling the player what to do
SN being happy cause the player got all 3Q right
SN being a bit disappointed cause the player only got 2Q right
SN being angry cause the player got all 3Q wrong
Voicelines:
Hey! I want to test your spelling!
It's time to spell! Type the word on the screen!
Congratulations! Here's your XP!
Hmmmmm, not bad, but I think you should study more at home
Wow, you're really bad at this, taking away some of your XP will teach you a lesson!
Items that can be interacted with him:
Rocket Launcher
2.) HelpBot
This robot can be found in the Research Facility and will need a HP Activation Tape to make him turn on, once turned on, he'll give the player 4 help choices: Give the player a Granny Smith Apple, Fill the players inventory with BSODAS, Stun Baldi and Help the player find notebooks
Gallery:
His design when he's actiavted
His design when he's not activated
Voicelines:
Hello there! Thanks for activating me! For that, I'll let you pick one of 4 help tasks
Here is your apple! You're welcome!
Here are your BSODAS! You're welcome!
I'll go stun Baldi!
There, he's now stunned for a minute, you're welcome!
Ok here are the location of the notebooks! You're welcome!
Items/Items related to HelpBot
HP Activation Tape
With this tape you can go activate HP
Gallery:
The tape design
The remade design looks better. Also, the second character you provided kinda reminds me of a character I once made for one of my older games.
is it getting added or not? (I really like the second one)
I would prefer to keep that matter private. Please don't ask me if an idea by a different user is getting added. You are encouraged to focus on your own ideas, not others.
I agree, the 2nd design looks better, also I thought HelpBot will remind you more of E4404 or H31P since the design is similar to them, It's kind of funny to think that after H31P left the school in the Renewed School (I think) and then Penny Crygor brought a helping counterpart
I think I'm ok with the spelling nerd for now.
I would like to add this character, however I feel like there are too many characaters that have certain functions leading to certain issues. Your character has been accepted IN A WAY, however it won't appear until the next few games release.
Creator, I have some questions:
1. Tallulah is from a Nick show called Tickety Tock, and character that are copyrighted but are in the game have a warning on their wiki post that the character is not original, but Tallulah doesen't, why is that?
2. I do have some more character/item ideas for the future.
1. Oh ok. I see.
2. Tallulah does not have a copyright disclaimer on her page because pretty much nobody knows about her, and the franchise from which the character originated is very unpopular.
3. If your re-made character is higher quality than what you first submitted, then I will allow you to submit more ideas.
Also keep in mind I am busy with other real life stuff, so not all of your ideas may be added.
Alright, thanks!
Character: there will be an egg you click on the egg and Eggsly will spawn. Eggsly will give you the old egg masher item, and then be idle for the rest of the game.
You forgot about Item Rule 1. Also, I think you should stop suggesting, because things are getting a little out of hand.
Mr. Coffee, or Po-Po
Mr. Coffee
Mr. Coffee will ask you to get coffee and then he will be waiting in the cafeteria. If you don't get his coffee, he will get mad and boil you in the cauldron. if you get his coffee, he give you 500 XP, if you get him TWO coffees he will give you 1000 XP
Assets: (Sorry for small pic)
Yeah, no. A very similar character existed in one of my previous games, and I had to remove him because I didn't want to many characters that asked the player to bring items to them. His name was Mr. Hat, and his functions are similar to what you suggested, therefore he is not going in the game. https://congo-the-chimp.fandom.com/wiki/Mr._Hat
Rule 6b tells you to not suggest characters that ask the player to bring items to them.
can I make another idea? I don’t want to annoy you or anything I’m just asking.
and it’s just one idea I don’t have anything else in mind
Yes. Go ahead and share it.
I’m back. Can I post some more ideas. I’m fine if you say no, but I just want to let them go from my mind. if you do say yes, I will post a little bit just a little bit.
so in other words, I will give you time to answer my ideas
You can submit ONLY ONE as of right now. If it is bad, then I'm gonna have to ask you to stop making ideas. Either way, I already have enough ideas for the next update, and I don't want to be overloaded with extra ideas.
OK, I will try making an idea, but if it is bad, I will let you create your next game and then I will start making more OK?
No no, that's not what I said. I said if it is bad, then I will ask you to no longer make any more ideas.
*Gulp*
I will give you some ideas BUT with no information, YOU pick one idea and I will tell you the information of that one you picked. Is that good?
name: master mechanic: if you are holding the principals key or the master key he will steal it. you can stab him with a broken ruler to stop him. (normal photo) (stabbed photo) (voice lines)
https://www.mediafire.com/file/r81riaxeygopmx2/master_stealing_a_key.wav/file (plays when he sees you holding any key)
https://www.mediafire.com/file/6bbgo8emgrtn4s6/master_when_he_gets_stabbed.wav/f... (sound he makes when he gets stabbed)
name: mavis mechanic: when you click on him he will give you good luck getting good luck makes phonty's time freeze and makes the electrical panel always be high and give you 500 xp
this is his voice line https://www.mediafire.com/file/om4bwjfsh7fl9l5/ElevenLabs_2024-06-19T01_46_05_Ad...
The character's design and name inspiration is VERY obvious, and the character comes across as very helpful. Additionally, the upper body doesn't even look that good, so this character won't be going in the game.
it's okay I understand
name: grand teleporter, mechanic: trown this teleport into any character, to teleport him to random location
you inspired me to make my own baldi's basics fangame
i have a idea for structure. name:sell machine mechanic: you can sell items in there just click on it. bsoda: 1.99 zesty bar: 0.99 big ol' boots 3.99 [ i too lazy to made other prices] also sell machine is only at RUST labyrith
name; THIS IS A INTRUDER mechanic: t.i.a.i has some mechanic 1st: will ack like bully but steal all the items, if you dont have items he will kill you 2nd will lower you speed to 0.01 3th will do baldi 2 times faster 4th will run to if you touch him game will crash
intruder when he run to you to crash the game
intruder when he runs to you make you slower
Sorry, but custom characters can not copy other pre-existing character poses. This character has been declined because it has a very similar body structure to It's a Bully. However, the structure has been accepted, however it will spawn outside of the RUST Labyrinth.
I am currently receiving a lot of ideas, making it challenging for me to process them all effectively. Please hold off on sharing additional ideas until after I release my game, as I am feeling overwhelmed by the volume of suggestions. Thank you for your understanding.
ok
this is 2nd prize, he is like 1st prize but He doesn't like to be seen and if he touches you he makes you blind
2nd prize audio 1
2nd prize audio 2
I created a character idea a long time ago named 2nd Prize, and there exists multiple fan characters named 2nd Prize. Also this character's blinding mechanics is simplistic. You may want to reconsider the mechanics.
ummm I don't know I'm not that creative I don't know what to say about mechanics
but does that mean he can be in the game?
Consider redesigning the character to be less creepy, then maybe I'll put that in the game.
also do you put credits?
If it can be in the game, if you want, you can put the mechanics in it because I have no idea what to put in it.
I am currently receiving a lot of ideas, making it challenging for me to process them all effectively. Please hold off on sharing additional ideas until after I release my game, as I am feeling overwhelmed by the volume of suggestions. Thank you for your understanding
idea for event: BADSUM is here, every character will disapear and BADSUM will spawn, BADSUM will fast, also lights in school with turn off.
This has been denied.
for what reason?
BADSUM was designed to be a very secret character and having all of the lights turn off is already taken by the Electricity Panel. Also, disabling the characters and enabling them all back would require lots of time.
Name: CART_BOT_3.8
Mechanic: will be move like 1st prize, but rotaion speed will be faster, if you touch him you will be explode, also cart bot can push characters, expect for doom kitty, phonty, 1st prize, principal, xavis.
also soundeffects and voicelines are in discord in new characters concepts
This is Oliver He Basically is a kid who likes to give random items to people. voicelines:Hey Want to do a quiz and get a free item? And Here's Your item I hope you'll like it!, firstly do this quiz. that's the wrong one I hope you'll try again later,
When you do the correct one he says that's correct! Last voiceline is here's your free item I hope you'll like it!
Mechanics:
You cannot chose no there are two options that are 1. Yes 2. Yes. Anyways The Quiz Your Meant to do is about baldi's basics like when was it made 2018 , 2017 or 2019, which character was added in 1.3.2 Is like, Playtime, 1st Prize, Or Arts And a crafters the 3rd one is who's the main character is it baldi, bully, Or the principal 4th Is which character teleports you when your at 7 notebooks, Bully, Playtime,Arts And Crafters 5th one is, Who takes your items away? Arts and crafters, gotta sweep, bully that's all I gotta say anyways you can remake the poster because the text is low quality. BTW these were made with prisma3d. Sorry if I'm using a bad 3d modeling program I don't have a pc. https://drive.google.com/file/d/1sCpmCsjlDI61MCQIh8gKYnw8Y49rgIZg/view?usp=drive... https://drive.google.com/file/d/1sH2aj0RRUYYjEObbaLbkeFihjWAQt_3R/view?usp=drive... https://drive.google.com/file/d/1sMGFriEE2mRBRe1C8pNsr5omApPw_ha4/view?usp=drive... https://drive.google.com/file/d/1sQZvwIFcdow7PHeAUqSLpuH9avRebxQx/view?usp=drive... https://drive.google.com/file/d/1sSFZZ_hlgG5olFbKyt5elctGuhkKKBAh/view?usp=drive...
Sorry but this has a very similar design to the player boy model almost every Baldi fan uses. In addition, this feels somewhat similar to another character. Please consider using a different body structure, or you can suggest something else.
Ok, here's another character I'm working on, but this one's currently a work in progress, and has very little code.
Name: Silly Little Artist
She wanders around the school, and will take the player to her art classroom. Once there the door is locked and she stands in front of a painting canvas, while asking the player to hand her certain colored paint buckets on the floor. Once done you are free to leave. However, if you go in her room when she is not there, you can choose to spill black paint on the canvas, ruining it. If the canvas is ruined when she tries to start the minigame, you will be let out early and she will take time to clean the canvas. But she checks her room often and if she catches you messing with the canvas to skip art class, she'll drag you to random spots in the school at high speed while yelling.
I don't have a lot of graphics for this character yet, just this drawing that shows the design and basic idea of the minigame: I plan to make an anim8or model of the character soon, and can send it over to you if this concept is accepted.
Awesome! I really like this idea! She has been accepted into the game. Now all you need to do is make her design and voicelines.
By the way, I created an anim8or tutorial on how to bend shapes like these. If you want to create bent arms, legs, or other things, then this tutorial is for you! It makes character designs look better too: https://congo-the-chimp.fandom.com/f/p/4400000000000032870
Seeing as you were able to help me create this character, I find it fair if you use it in your game
Name: Thought Constructor
He wanders around similarly to Playtime. When he sees the player, he'll rush towards them and if they interact he'll grab the player and drag them to his Safezone Room. The player can wear Big Ol' Boots to avoid this.
Graphics:
If you want I can send you the code for him.
Nice! I like how you made this character in the correct style, and you even made his office poster in the correct format. Great job! However, this sounds similar to Big Help fromm Baldi's Basics The Map Pack. Perhaps you may want to change the mechanics or appearance slightly, and then maybe I'll accept it.
Ok so I looked up the Baldi's Basics Map Pack and realized that I might have seen this Big Help character before. Big Help basically does the exact thing that I coded this guy to do, so I thought of a similar, but somewhat different mechanic if you want to hear it and maybe reconsider adding this Thought Constructor guy.
Yeah, I'd like to hear.
Oh and also, how is the progress with "Silly Little Artist" so far?
I have all the sprites done for the character, just gotta make color minigame assets and audio. Do you have a discord server or account where I could message you and send you the sprites so far?
Here's my discord server: https://discord.gg/7Bb9AAd5w6
Name;Funny Guy
Poster Bio;Funniest Student In Here School. Loves To Read Jokes. And Hates Dramas, Also He Has A Shovel For No Reason...
Mechanic; He Will Come to you and he will start read a joke but he'll cut her off abruptly. and player need to choose the another piece of joke. if you choose the correct. he will give you a random item [that not work if you has full inventory] if you be wrong he give you a another attempt. if you waste all the attempts. he will start to chase you. funny guy will be faster with every used item.
funny guy and all the phases.
funny guy and chase frames
There are multiple things that do not seem right.
1.funny guy just say you a joke but f.g will say only a HALF of joke.
2.f.g gives you 4 attemts
3.after wasting all the attemts he will chase like baldi. but be faster with every used item.
You still did not specify if he kills or punishes you in a certain way. Even if I wanted to add this to my game, the sprites contain unnecessary elements including overlapping lines.
f.g just kills player
and also is paint 3d is allowed
Unfortunately, he will not go in the game for 2 reasons. One: There's something about this character's design that makes it look like a placeholder. Two: You did not provide voicelines.
i think i can do voicelines for funny guy. [ i will upload on discord]
Beeston McBeeswax. Poster Bio: A happy bee who loves honey. When he sees you, He will ask you to get 5 honey pots in the school. Make sure you get the honey in time or he won't be very happy. Mechanics: Will spawn and roam like any character and when he sees the player, He will ask the player to get 5 honey pots which is scattered across the school. After his speech, A timer will appear in your HUD and it will countdown from 3 minutes. If you succeed, He will give you 2 BSODAs, Apple for Baldi, and 4 Dangerous Teleporters. However, if you don't, He will get enraged and activates his stinger and hunts the player down. If touched, the blood will turn yellow which is venom and the blood will slowly disappear and when it's empty, It will be a game over
You provided no images, sounds, and he asks the player to do something for them that involves collecting items. Nope, sorry.
Aw, man, Sorry about that. I will do a character or item idea in the future.
I had idea of charter
His name is pateo:
His mechainc is if you tocuh you, he get angry and you been you will freeze for 9 seconds.
Here is how looks.
Here is how he looks when he gets angry
Also i was I recorded voice lines
the voice lines is made by uberduck.
https://www.mediafire.com/file/a3gwke0ru5jszkl/voice_lines.rar/file
I have to be very honest with you: This character idea sucks. He works way too similarly to Quvioq by freezing the player, and the voicelines are so bad! They're even so worse than Playtime's voicelines.
Well, I didn't know this character existed
How could you not know Quvioq exists?!
i aready know of this.
some more suggestions for the next update of BB 1 1/2 new year special:
1. add my friend's chapter 1 mod here for the cloning gone wrong event: https://gamejolt.com/games/GulnaraBasics/825200
2. add the cloning gone wrong button. this button will make story and endless/arcade modes more challenging to win! now everyone will stop waiting for the cloning gone wrong event to start.
3. add beans, mrs pomp and chalkes from baldi's basics plus since dr. reflex is coming to 0.4 of baldi's basics plus.
4. change the staminometer to the classic remastered size so it will be more classic remastered-ish.
5. change the chairs, desks, tables and cafeteria tables to BB+ styled so it will be even more classic remastered-ish!
new baldi goofy ahh maps name! since "baldi goofy ahh maps" is kinda boring and goofy ahh. it can be "baldi's basics startasic crossover maps series!"! the new name is zany and startasic! get it?
so when will baldi goofy ahh maps come out?
I don't know.
Item name: star chips
the mechs of the items:
star chips are made by me (not existed in IRL) and does not give you ___% stamina but give you speed to 2 forever!
image:
the item itself:
vending machine version of it:
by the way, chips existed but how about a new one!
This item won't go in the game sadly. However, I am contributing to another Baldi mod series, so I will suggest this idea to those other developers.
the baldi mod series name?
Baldi's Goofy Ahh Maps
Oh boy! a new series! can you add my characters (apple boy and donut girl) and my items (apple boy, donut and star chips) be in?
Think you can make a video of Phonty chasing you in my game?